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Autor(en): 
  • William Sherif
  • Learning C++ by Creating Games with Ue4: Learn C++ programming with a fun, real-world application that allows you to create your own games! 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 5-10 Tagen versandfertig
    Veröffentlichung:  Februar 2015  
    Genre:  EDV / Informatik 
    ISBN:  9781784396572 
    EAN-Code: 
    9781784396572 
    Verlag:  Packt Publishing 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 235 mm / B 191 mm / D 18 mm 
    Gewicht:  640 gr 
    Seiten:  342 
    Zus. Info:  Paperback 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Learn C++ programming with a fun, real-world application that allows you to create your own games! Key Features Be a top programmer by being able to visualize programming concepts; how data is saved in computer memory, and how a program flows Keep track of player inventory, create monsters, and keep those monsters at bay with basic spell casting by using your C++ programming skills within Unreal Engine 4 Understand the C++ programming concepts to create your own games Book Description Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation. Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++. What you will learn Visualize and truly understand C++ programming concepts, such as how data is saved in computer memory and how program flow works Write reusable code by grouping lines of code into functions Learn how inheritance works-how traits of a base class are passed on to derived classes Learn about dynamic allocation of new memory for your program Design your own world using the UE4 editor Practice programming by coding behaviors into your game world, including player inventory tracking, monsters, and NPCs

      



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